URL Aliases

csteamcommunity.com csrep.gg
xsteamcommunity.com csstats.gg
steamcommunity.gg leetify.com
steamcommunity.rip csst.at

Player Quotes

"anlaki"
"saquakey"
"i got uprank"
"u clear sight very good"

Practice Commands

Setup
sv_cheats 1Enable cheats
mp_limitteams 0Remove team size limit
mp_autoteambalance 0Disable auto balance
mp_restartgame 1Restart game
mp_warmup_endEnd warmup
Grenades
sv_grenade_trajectory_prac_pipreview 1Nade trajectory preview
sv_grenade_trajectory_prac_trailtime 10Trail duration (seconds)
sv_showimpacts 1Show bullet impacts
sv_rethrow_last_grenadeRethrow last grenade
Movement & Misc
noclipToggle noclip
bot_kickKick all bots

Quick Setup

sv_cheats 1; mp_freezetime 0; mp_roundtime_defuse 60; sv_infinite_ammo 2; mp_restartgame 1; bot_kick; mp_warmup_end; mp_buytime 6000; mp_buy_anywhere 1; mp_maxmoney 100000; mp_startmoney 100000
Extras
sv_regeneration_force_on true; sv_grenade_trajectory_prac_trailtime 5; sv_falldamage_scale 0

Arc Raiders

Event Schedule Ends in --:--
Loading...
Extended Shotgun Mag III Extended Shotgun Mag III
Angled Grip III Angled Grip III
Pulse Mine Pulse Mine
Silencer II Silencer II
Red Light Stick Red Light Stick
Tactical Mk. 3 (Revival) Tactical Mk. 3 (Revival)
Compensator II Compensator II
Muzzle Brake III Muzzle Brake III
Tactical Mk. 3 (Defensive) Tactical Mk. 3 (Defensive)
Vita Spray Vita Spray
Medium Gun Parts Medium Gun Parts
Tagging Grenade Tagging Grenade
Crash Mat Crash Mat
Bobcat Bobcat
Defibrillator Defibrillator
Jupiter Jupiter
Extended Medium Mag II Extended Medium Mag II
Tactical Mk. 3 (Smoke) Tactical Mk. 3 (Smoke)
Smoke Grenade Smoke Grenade
Dolabra Dolabra
Shotgun Silencer Shotgun Silencer
White Flag White Flag
Extended Light Mag II Extended Light Mag II
Showstopper Showstopper
Remote Raider Flare Remote Raider Flare
Angled Grip II Angled Grip II
Stable Stock III Stable Stock III
Aphelion Aphelion
Tempest Tempest
Tactical Mk. 3 (Healing) Tactical Mk. 3 (Healing)
Vertical Grip III Vertical Grip III
Wolfpack Wolfpack
Combat Mk. 3 (Flanking) Combat Mk. 3 (Flanking)
Torrente Torrente
Jolt Mine Jolt Mine
Hullcracker Hullcracker
Vita Shot Vita Shot
Deadline Deadline
Shotgun Choke II Shotgun Choke II
Anvil Anvil
Osprey Osprey
Looting Mk. 3 (Survivor) Looting Mk. 3 (Survivor)
Extended Shotgun Mag II Extended Shotgun Mag II
Powered Descender Powered Descender
Compensator III Compensator III
Vulcano Vulcano
Lightweight Stock Lightweight Stock
Trailblazer Trailblazer
Barricade Kit Barricade Kit
Green Light Stick Green Light Stick
Extended Medium Mag III Extended Medium Mag III
Lure Grenade Lure Grenade
Combat Mk. 3 (Aggressive) Combat Mk. 3 (Aggressive)
Light Gun Parts Light Gun Parts
Extended Light Mag III Extended Light Mag III
Il Toro Il Toro
Padded Stock Padded Stock
Heavy Gun Parts Heavy Gun Parts
Rascal Rascal
Canto Canto
Bettina Bettina
Fireworks Box Fireworks Box
Gas Mine Gas Mine
Yellow Light Stick Yellow Light Stick
Looting Mk. 3 (Safekeeper) Looting Mk. 3 (Safekeeper)
Surge Coil Surge Coil
Complex Gun Parts Complex Gun Parts
Explosive Mine Explosive Mine
Venator Venator
Stable Stock II Stable Stock II
Blaze Grenade Blaze Grenade
Trigger 'Nade Trigger 'Nade
Seeker Grenade Seeker Grenade
Silencer I Silencer I
Shotgun Choke III Shotgun Choke III
Blue Light Stick Blue Light Stick
Vertical Grip II Vertical Grip II
Extended Barrel II Extended Barrel II
Muzzle Brake II Muzzle Brake II
Extended Barrel III Extended Barrel III
Burletta Burletta
Equalizer Equalizer
Snap Hook Snap Hook
Select a blueprint

Deadlock

Objective Timeline

0:00
Mid Boss

Alive in the pit from the start; killing it drops a Rejuvenator. Respawns 7:00 → 6:00 (2nd) → 5:00 (3rd+).

Troopers

Spawn rate increases at 20:00 and 35:00; +50% max HP and larger model after 35:00. Respawns 0:30 → 0:25 (20:00) → 0:20 (35:00).

2:00
Tier 1 camp

Easy neutral camps across the jungle. Respawns 1:25.

3:00
Golden Statues

Tier 1 buffs at spawn; upgrades to Tier 2 at 10:00, Tier 3 at 30:00. Respawns 3:00.

Crates

Around the map; value grows over time. Respawns 3:00.

5:00
Tier 2 camp

Medium neutral camps. Respawns 4:50.

Powerup

2 pickups on the map. Respawns 5:00.

8:00
Tier 3 camp

Hard neutral camps; take 20% less melee damage. Respawns 5:35.

Sinner's Sacrifice

Sacrifice machines appear. Respawns 5:00.

10:00
Soul Urn

Descends and lands ~12s after spawning. Respawns 5:00.

11:00 ±1:00
Unstable Rift

Opens into a capture point 20s after appearing. Respawns ~7:00 ±1:00.

12:00
Guardians

Reach max damage resistance reduction (-50%).

18:00
Walkers

Reach max damage resistance reduction (-65%).

Guardians

Damage resistance falls as the match goes on, so they get easier to kill over time.

0% @ 6:00
50% resist @ 0:00 -50% resist @ 12:00
Lane 10% bullet resist
Base 20% bullet resist

Spirit resist is fixed at 0% for both.

Base Guardians scale from 40% down to 20% resist per nearby enemy hero.

All Guardians take an extra -25% bullet resist specifically against players.

Walkers

Damage resistance falls as the match goes on, so they get easier to kill over time.

0% @ 9:00
65% resist @ 0:00 -65% resist @ 18:00
Fixed 35% bullet resist

Spirit resist is fixed at 0%.

Gains extra weapon-damage resist per nearby enemy within 51m: +20% at 3 enemies, up to +50% at 6 (multiplicative). No bonus with 1-2 enemies.

Troopers

0:00-5:00 waves: 3 Ranged + 1 Medic.

After 5:00: 2 Ranged + 1 Melee + 1 Medic.

Spirit Resist @ 25:00 20%
Spirit Resist @ 50:00 70%

Crates

Drop Chance 60%
Base Value 23
Growth +2/min
At First Spawn (3:00) 29
Respawn 3:00
Mid Crates Spawn 10:00

Statues

Every Golden Statue on the map gives this max HP buff, by tier.

+15 HP 0:00
+20 HP 10:00
+30 HP 30:00

A second group of 8 statues spawns above Mid Boss at 10:00.

Buffs

Rejuvenator duration 3:00

Team-wide buffs + instant respawns; ends early once all credits are spent.

Powerup duration 2:40

Won't always still be up for the first Rift fight, which can spawn anywhere from 11:00 to 13:00.

Rules to Know

Neutral Camps

Every camp (and Sinner's Sacrifice site) only starts its respawn timer once every creature in it is dead. A single survivor blocks the clock.

Mixed-tier camps

If a camp spawns with more than one creature tier in it (e.g. some Tier 2s plus a Tier 3), the whole camp follows the respawn timing of its highest tier.

Sinner's Sacrifice

Some sites have two Sacrifice machines guarded by an extra neutral creep. You must destroy both machines and kill that creep before the site's respawn timer starts.

Soul Urn

The first Urn always spawns on the map's Yellow side, then alternates Yellow/Green sides each cycle. Picking it up early delays the next scheduled spawn until it's delivered or expires.

Unstable Rift

Spawns on a random side-lane bridge each time; it isn't confirmed to alternate sides.

Elapsed match time, approximate and subject to balance patches. See Deadlock Wiki for current values.